Scripting

Open editor

Tulio scripts can be attached to a scene or to individual objects. Scripts are intended to be small, practical behaviors you can iterate on quickly.

Scripting is first-class in Tulio. The editor and supporting libraries are designed for coders.

Scene helpers

Tulio includes a few simple helper functions for scene transitions. The naming is inspired by the “small function” style many users associate with GameMaker.

// Examples
scene_goto('Scene 2');
scene_goto_next();
scene_goto_previous();
scene_restart();

// Aliases
sceneGoto('Scene 2');
sceneGotoNext();
sceneGotoPrevious();
sceneRestart();

What to expect

For details, see the in-app help inside the editor.

Disclaimer

GameMaker is a trademark of YoYo Games. Tulio is not affiliated with YoYo Games.